Variables are containers for storing information during the game. You have to create them, set their values and eventually use triggers to change their values during the mission.
There are four types of variables:
|Integers||Stores numbers without any decimal places|
|Floats||Stores numbers that have decimal places.|
|Booleans||Stores True or False|
Variables are stored in either Scene Data or Story Data. When stored in Scene Data they will only be available to that particular scene. Those stored in Story Data will be accessible from any scene in the content pack.
Quick Start Guide 3 - Setting up variables that dictates if the alarm is on