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OverviewEdit

Variables are containers for storing information during the game. You have to create them, set their values and eventually use triggers to change their values during the mission.

There are four types of variables:

Variable Definition
Integers Stores numbers without any decimal places
Floats Stores numbers that have decimal places.
Strings Stores text
Booleans Stores True or False

Variables are stored in either Scene Data or Story Data. When stored in Scene Data they will only be available to that particular scene. Those stored in Story Data will be accessible from any scene in the content pack.

Tutorials Edit

Quick Start Guide 3 - Setting up variables that dictates if the alarm is on

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