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This tutorial will go over the functions available to a Teleporter Region. These regions are great for getting from node to node in the matrix or transporting actors around the meat world.
- Creating a Teleporter Region
- From A to B and Back
- Making it look pretty
Creating a Teleporter Region Edit
First off you are going to have to create a new Region. Once created select the Region and give it a descriptive name and set its type to Teleporter. Repeat to create a destination region. Note that destination regions do not have to be Teleporter Regions, Normal and Camera Regions work as well. Or Ctrl+Click+Drag to copy the region, be sure to rename it.