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Scenes
Scene Contents

Actors
Props
Regions
Paths

Scene Data

Triggers
Variables
Tags
Events
Goals

Scene Analysis

OverviewEdit

Actors are the player controlled characters (PCs) and the non-player controlled characters (NPCs). Actor Spawners are Assets that can be placed around a level by a user to tell the game where they want an Actor to be spawned.

The asset for placing a spawner can be found by searching the asset library for "Actor." Player spawners are in blue while NPC spawners are in green.

PropertiesEdit

Basic PropertiesEdit

Property Definition
Prop Name Default name of prop, can be changed at any time
Grid Position Asset's position in the space of the scene. Can be changed here or by dragging the prop around the scene
Orientation The direction the Prop is facing
Tags Any Tags that have been assigned to the Prop

Actor PropertiesEdit

Property Definition
Spawn at Map Start
Ambient Actor
Cull on Low End Mobile
Scene Dimension
Actor Name
Actor Type
Team
Prefab
Character Sheet
Current Equipment
Scale Character Sheet
AI Patrol Route
Tags
AI Ignores Actor
Actor cannot be injured
Actor cannot be killed
Actor hides floaties
Actor has fist
Actor's body persists after death
AI Never Use Draining Abilities
Crew ID

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